MSc Accounting and Financial Management
Designed for graduates from diverse academic backgrounds with quantitative training, th...
Bristol - Clifton
INTAKE: September
The MA in Immersive Arts focuses on the creative applications of virtual and augmented reality, equipping students with the tools needed to design and develop interactive experiences that push the boundaries of traditional media. Throughout the program, students will engage with emerging technologies and explore their artistic potential, working on both individual and collaborative projects. This interdisciplinary program is perfect for those seeking to combine their passion for creative arts with cutting-edge technology, offering a dynamic, hands-on learning environment. Graduates will leave with a portfolio that demonstrates their expertise in immersive arts, ready to enter a variety of industries that are embracing VR and AR technologies.
Curriculum: The curriculum for the MA in Immersive Arts is designed to blend creative practice with technical skills, allowing students to develop a well-rounded understanding of immersive technologies. Core modules include immersive storytelling, virtual environment design, interactive media production, and the exploration of VR/AR hardware and software. Students will have opportunities to work with industry-standard tools such as Unity and Unreal Engine to create their own virtual and augmented reality experiences. In addition to technical modules, students will also study the cultural and social implications of immersive media, preparing them to create content that is not only innovative but also socially responsible. A key aspect of the program is the final project, where students can apply what they’ve learned to create a comprehensive immersive arts experience, showcasing their skills and creativity.
Research Focus: The University of Bristol is renowned for its research excellence, particularly in the fields of creative technology and immersive arts. The MA program draws upon this research strength, offering students the chance to engage with pioneering work in virtual and augmented reality. Students are encouraged to pursue research-driven projects that explore the artistic, cultural, and technical aspects of immersive media. The program’s focus on research ensures that students are exposed to the latest developments in VR/AR technologies and are prepared to push the boundaries of immersive art forms. Students also benefit from the opportunity to collaborate with faculty members who are leading experts in the field, providing them with invaluable mentorship and guidance.
Industry Engagement: Industry engagement is a central component of the MA in Immersive Arts at the University of Bristol. The program has been designed in collaboration with industry partners, ensuring that students are equipped with the skills and knowledge required by employers in the immersive arts sector. Students have access to guest lectures, workshops, and networking events led by professionals from companies and organizations that are shaping the future of VR/AR. The university also offers opportunities for internships and placements with leading companies in gaming, entertainment, and interactive media, providing students with hands-on experience in real-world environments. This direct industry exposure ensures that students graduate with the practical skills and professional connections necessary for success in the competitive immersive arts job market.
Global Perspective: The MA in Immersive Arts at the University of Bristol offers students a global perspective, recognizing that the future of immersive media is international. The program’s focus on VR and AR technologies, which are being increasingly adopted around the world, ensures that students are well-prepared to work in a global industry. The university’s diverse student body and strong international partnerships provide a rich, cross-cultural learning environment, allowing students to collaborate with peers from different backgrounds and gain insights into how immersive media is being used globally. In addition, the program’s emphasis on the social and cultural implications of immersive media helps students understand the diverse ways in which VR and AR are shaping societies around the world, preparing them for careers in global contexts.
Bristol - Clifton
IELTS 6.5
£ 34200
Postgraduate Entry Requirements:
Students must provide:
Work experience: Some postgraduate courses may require relevant work experience in the field.
It is important to note that meeting the minimum entry requirements does not guarantee admission, as the university considers factors such as availability of places and competition for the program. Additionally, some courses may have higher entry requirements or additional selection criteria, such as interviews or portfolio submissions.
The University of Bristol offers a range of scholarship opportunities to both domestic and international students.
Vice-Chancellor’s Scholarship: This scholarship is offered to high-achieving students who are starting their undergraduate or postgraduate studies at the University of Bristol. The scholarship covers full tuition fees and a maintenance allowance.
Think Big Scholarship: This scholarship is awarded to international students who have demonstrated exceptional academic merit and potential.
Sanctuary Scholarship: This scholarship is awarded to asylum seekers, refugees, and their immediate family members who are seeking an undergraduate or postgraduate degree at the University of Bristol. The scholarship covers full tuition fees and a maintenance allowance.
Graduates of the MA in Immersive Arts (Virtual and Augmented Reality) have exciting and diverse career opportunities.
Immersive Artist: Graduates can pursue careers as immersive artists, creating unique and interactive virtual and augmented reality experiences.
VR/AR Designer: Graduates may work as VR/AR designers, developing captivating and user-friendly experiences for various industries, such as entertainment, education, and marketing.
Storytelling Specialist: Graduates can become storytelling specialists, using immersive arts to tell engaging narratives and stories.
Exhibition Curator: Graduates may work as exhibition curators, organizing showcases of immersive art installations and experiences.
Experience Designer: Graduates can work as experience designers, crafting immersive experiences for museums, galleries, and cultural institutions.
Freelance Artist: Graduates have the opportunity to work as freelance artists, collaborating with clients on custom immersive projects.
Research and Development: Graduates can explore research and development roles in the emerging field of immersive technologies.