BA (Hons) Games Art and Design

Norwich

 

INTAKE: September

Program Overview

The BA (Hons) Games Art and Design course at Norwich University of the Arts (NUA) is a future-focused program that combines creativity, storytelling, and technical expertise to prepare students for careers in the global games industry. Rooted in both traditional art skills and cutting-edge digital design, the course supports students in developing original game concepts, immersive environments, and engaging characters. With an emphasis on innovation and real-world application, the program nurtures both independent creativity and collaborative teamwork, making graduates industry-ready from day one.

Curriculum: NUA’s Games Art and Design curriculum balances artistic development with game production principles. Students study core areas such as 2D and 3D asset creation, concept art, character design, environment building, game mechanics, and level design. The course is structured to simulate real industry workflows, with an emphasis on iterative design, rapid prototyping, and storytelling for interactive media. Technical workshops in software like Unreal Engine, Unity, Maya, and Adobe Creative Suite ensure students gain essential skills, while academic modules encourage critical thinking and creative experimentation.

Research Focus: The program places a strong emphasis on practice-based and applied research, encouraging students to explore emerging technologies and the cultural impact of games. Research areas include narrative design, player psychology, ethics in gameplay, and interactive storytelling. Students are guided to reflect on how games influence and reflect society, fostering critical awareness alongside technical mastery. This research-led approach allows students to push the boundaries of what games can achieve artistically and socially.

Industry Engagement: NUA maintains strong links with leading game studios, creative agencies, and independent developers. Students benefit from guest lectures, industry workshops, and live briefs, gaining insights into current trends and expectations in the sector. The university regularly invites professionals from studios such as Creative Assembly, Ubisoft, and Guerrilla Games, providing networking opportunities and feedback on portfolios. Internship opportunities and collaborative projects enhance students' understanding of real-world production environments and career pathways.

Global Perspective: The BA (Hons) Games Art and Design course at NUA fosters a global mindset by examining international gaming cultures, trends, and audiences. Students are encouraged to engage with global industry practices and to consider cultural representation, accessibility, and inclusivity in their game designs. Opportunities for international exhibitions, competitions, and study exchanges help broaden students’ creative horizons, ensuring they are well-prepared to contribute to the global games industry.

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Location

Norwich

Pollster Education

Score

IELTS 6

Pollster Education

Tuition Fee

£ 18000

Undergraduate Entry Requirements

Academic Qualifications: Applicants should have successfully completed their secondary education with a minimum overall score of 65% or equivalent in their respective country's grading system.

English language proficiency:

  • IELTS: A minimum overall score of 6.0 or 6.5 with no individual component below 5.5.
  • TOEFL: A minimum overall score of 80.
  • PTE Academic: A minimum overall score of 59.
  • Some programs may have specific subject prerequisites or additional requirements.

Norwich University of the Arts (NUA) offers a variety of scholarships specifically designed to support international students pursuing creative education in the UK. These scholarships aim to recognize talent, academic excellence, and creative potential, while also helping to ease the financial burden associated with studying abroad.

Vice-Chancellor’s Scholarships: One of the most prestigious awards at NUA, the Vice-Chancellor’s Scholarships provide significant tuition fee reductions. Undergraduate students and postgraduate students, based on merit and portfolio assessment. These scholarships reward outstanding creative ability and academic achievement.

Regional Awards: NUA also offers regional scholarships for international students from specific countries and regions, including India, China, the USA, and the EU. These awards are designed to attract diverse creative talent from around the world.

Early Payment Discount: International students who pay their first-year tuition fees in full before the deadline may be eligible for early payment discount. This incentive encourages timely fee payment and helps students manage their finances efficiently.

A BA (Hons) in Games Art and Design from Norwich University of the Arts (NUA) prepares graduates for a diverse range of creative and technical roles within the dynamic global games industry. Combining strong artistic foundations with hands-on digital production skills, the program equips students to innovate and thrive in game development studios, tech companies, and interactive media agencies. With an emphasis on design thinking, storytelling, and real-world production pipelines, graduates are well-positioned to pursue successful careers in both AAA and indie game environments.

Game Artist: Specializes in creating 2D or 3D visuals for games, including characters, environments, textures, and props. Game artists are essential to shaping the visual identity and immersive experience of a game.

Level Designer: Focuses on creating engaging and balanced game levels that challenge and entertain players. This role involves understanding gameplay mechanics, player behavior, and spatial design.

Character Designer: Designs compelling and memorable characters that align with the game’s narrative and style. This includes creating concept art, modeling, rigging, and texturing for 3D game assets.

Environment Artist: Builds realistic or stylized game environments using 3D modeling and texture painting. Environment artists contribute to world-building and the visual storytelling of a game.

Technical Artist: Bridges the gap between art and programming by optimizing game assets and developing efficient workflows. Technical artists ensure visual fidelity while maintaining performance.

Concept Artist: Produces initial sketches and illustrations to communicate ideas for characters, props, and settings. These artworks guide the development process and help establish the visual tone of the game.

Game Designer: Oversees the overall design of a game, including gameplay mechanics, rules, user interaction, and storytelling. Game designers work closely with artists and programmers to bring a cohesive vision to life.

UI/UX Designer: Designs intuitive user interfaces and enhances the player experience through thoughtful interaction design. This role combines graphic design, usability testing, and game psychology.

Animator (Game Animation): Brings characters, creatures, and objects to life through movement. Game animators use keyframe animation and motion capture techniques to create dynamic and responsive gameplay animations.

Indie Game Developer: Uses a broad skill set to design, develop, and release independent games. Graduates may work solo or as part of a small team, managing everything from art and design to publishing and marketing.


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