MRes Leadership and Strategy
The University of Greater Manchester offers a wide array of undergraduate and postgradu...
Bolton
INTAKE: September
The BA (Hons) Animation and Illustration program at the University of Greater Manchester provides a comprehensive undergraduate education in the creation of visual narratives through both static and moving images. The program aims to equip students with a versatile skillset, blending artistic talent with technical proficiency in animation and illustration techniques. It fosters individual creativity and prepares students for a range of careers in the visual arts.
Curriculum: The curriculum of the BA (Hons) Animation and Illustration program is structured to provide a strong foundation in drawing, visual communication, and storytelling. Core modules typically cover illustration techniques (both traditional and digital), animation principles (2D and potentially introductory 3D), character design, storyboarding, sequential art, visual development, and the history and theory of animation and illustration. As students progress, they may have opportunities to specialize in either animation or illustration through elective modules. The program emphasizes practical studio work, project-based learning, and the development of a professional portfolio.
Research Focus: While primarily a practice-based undergraduate program, the BA (Hons) Animation and Illustration program encourages students to engage with research in visual culture, narrative theory, and the historical and contemporary contexts of animation and illustration. Faculty members may have research interests in areas such as visual storytelling, digital media, and the impact of visual communication. Students are expected to develop their critical thinking and analytical skills through research-informed projects and presentations.
Industry Engagement: The University of Greater Manchester recognizes the importance of preparing students for careers in the creative industries. The BA (Hons) Animation and Illustration program often incorporates elements of industry engagement, such as guest lectures from practicing animators and illustrators, workshops led by industry professionals, opportunities for internships or work placements with animation studios, illustration agencies, or publishing houses, and participation in industry competitions and exhibitions. This engagement helps students to build professional networks and gain insights into the demands of the creative sector.
Global Perspective: Animation and illustration are global art forms with diverse styles and cultural influences. The BA (Hons) Animation and Illustration program often incorporates a global perspective by examining international animation and illustration trends, showcasing the work of artists from around the world, and discussing the role of visual storytelling in different cultures. The program may also attract a diverse student body, fostering a global learning environment and exposing students to different artistic perspectives.
Bolton
IELTS 6
£ 15950
Undergraduate Entry Requirements
Academic Qualifications: Applicants should have successfully completed their secondary education with a minimum overall score of 60% or equivalent in their respective country's grading system.
English language proficiency:
The University of Greater Manchester offers a variety of scholarships to support international students in financing their education. These scholarships are designed to reward academic excellence and assist students in pursuing their studies in the UK.
Global Futures Scholarships: The university provides the Global Futures Scholarships, which offer financial support to international students. These scholarships are available to both undergraduate and master's students holding an offer for full-time study on campus in Manchester.
Graduates from the BA (Hons) Animation and Illustration program at the University of Greater Manchester develop a versatile and highly creative skillset, opening doors to a wide array of exciting careers within the visual storytelling and creative industries.
Animator (2D/3D): Creating moving images for film, television, games, advertising, and online content, using various animation techniques.
Illustrator: Producing still images for books, magazines, websites, advertising campaigns, and other media.
Character Designer: Developing the visual appearance and personality of characters for animation, games, and illustration projects.
Storyboard Artist: Creating visual sequences that outline the narrative flow and key shots for film, television, animation, and games.
Visual Development Artist: Designing the overall look and feel of animated films, games, or other visual media, including environments and props.
Concept Artist: Creating initial designs and visual ideas for characters, environments, and props for games, film, and animation.
Children's Book Illustrator: Specializing in creating illustrations for books aimed at young audiences.
Graphic Novel Artist: Creating sequential art for graphic novels and comic books.
Freelance Illustrator/Animator: Building their own business, working on a variety of projects for different clients.
Motion Graphics Designer: Creating animated visuals for websites, social media, and video productions, often combining animation with graphic design elements.