BA (Hons) Comic and Concept Art

Leeds

 

INTAKE: September

Program Overview

The BA (Hons) Comic and Concept Art program at Leeds Arts University provides a dynamic and comprehensive undergraduate experience for individuals passionate about visual storytelling through sequential art and the imaginative design of characters, creatures, environments, and props for various media. This program is meticulously designed to equip students with a strong foundation in drawing, illustration, narrative design, character development, worldbuilding, and visual communication, tailored specifically for the demands of the comic art and concept art industries. It emphasizes the development of both traditional artistic skills and proficiency in industry-standard digital tools, fostering versatility and adaptability. Students are encouraged to explore their individual creative voices and develop a unique visual style while gaining a thorough understanding of the production pipelines for comics, graphic novels, video games, film, and animation. The program fosters a collaborative and experimental learning environment, preparing graduates for a wide array of roles within these dynamic and evolving industries. Students will develop a substantial portfolio of artwork that showcases their skills and creative vision in both comic art and concept design.

Curriculum: The curriculum of the BA (Hons) Comic and Concept Art program at Leeds Arts University is structured to provide a comprehensive and progressive understanding of both disciplines. It typically encompasses core modules that delve into foundational drawing skills, character design, sequential storytelling and narrative structure for comics, worldbuilding principles, environment design, creature design, prop and vehicle design, digital painting and illustration techniques, visual development for entertainment, and professional practices within the comic and concept art industries. A strong emphasis is placed on developing strong observational and imaginative drawing skills as foundational elements for effective visual communication. Students will engage with industry-standard software such as Photoshop, Procreate, and potentially introductory 3D modeling tools. The curriculum often incorporates project-based learning, allowing students to work individually and collaboratively on comic projects, concept design briefs, and visual development assignments, applying the techniques and principles learned in class. Critical analysis of established comic art and concept design is integrated throughout the program to provide a robust intellectual framework for creative practice. Students are also encouraged to explore different genres and styles within both fields and to develop their own unique approaches to visual storytelling and design.

Research Focus: The BA (Hons) Comic and Concept Art program at Leeds Arts University encourages a research-informed approach to creative practice, prompting students to explore the theoretical, historical, and technical aspects of both comic and concept art. Research within the program often involves investigating different visual storytelling techniques in comics, analyzing character archetypes and their visual representation, studying the principles of effective worldbuilding, and exploring the design methodologies used in concept art for various media. Students are supported in developing their own research questions and using their artistic projects as a form of inquiry. This might involve researching historical comic art styles, studying creature anatomy for believable designs, or analyzing the visual language of different game worlds. Practice-based research is central, with students using their developing comic pages and concept designs as a means of generating new knowledge and understanding. The program fosters critical reflection on the creative process and encourages students to articulate their artistic choices through research and analysis.

Industry Engagement: Industry engagement is a vital component of the BA (Hons) Comic and Concept Art program at Leeds Arts University, providing students with invaluable connections to the professional comic art, game development, film, and animation industries. The university actively fosters relationships with comic book publishers, literary agents specializing in graphic novels, game development studios, film and television production companies, and concept art agencies. Students benefit from opportunities to participate in industry-led workshops, masterclasses with renowned comic artists and concept designers, portfolio reviews with professionals, and potential internships or work placements. Guest lectures from leading industry professionals offer valuable insights into current industry trends, workflows, and career pathways. The program often facilitates collaborative projects with external organizations, allowing students to gain real-world experience and build their professional networks. The annual graduate show serves as a crucial platform for students to showcase their sequential art and concept portfolios to potential employers and make connections within the industry. The university's dedicated careers service provides ongoing support in preparing portfolios, developing professional skills, and navigating the job market.

Global Perspective: The BA (Hons) Comic and Concept Art program at Leeds Arts University incorporates a global perspective by examining the diverse styles, techniques, and cultural influences within international comic art and concept design. The curriculum often explores comic traditions and concept art practices from around the world, analyzing different approaches to visual storytelling, character design, and world creation. Students may study the work of international comic artists and concept designers, and consider the global market for comics, graphic novels, video games, and film. The program encourages students to be aware of different cultural contexts and to develop artwork that can resonate with diverse audiences. The presence of international students and faculty within the university fosters a rich and cross-cultural learning environment, promoting the exchange of global perspectives and ideas within the fields of comic and concept art. Students are encouraged to consider the global reach of their work and to develop a portfolio that demonstrates an understanding of international trends and possibilities, preparing them for careers in a globalized creative industry.

Pollster Education

Location

Leeds

Pollster Education

Score

IELTS 6

Pollster Education

Tuition Fee

£ 17500

Undergraduate Entry Requirements

Academic Qualifications: Applicants should have successfully completed their secondary education with a minimum overall score of 70% or equivalent in their respective country's grading system.

English language proficiency:

  • IELTS: A minimum overall score of 6.0 or 6.5 with no individual component below 5.5.
  • PTE Academic: A minimum overall score of 59.
  • Some programs may have specific subject prerequisites or additional requirements.

Leeds Arts University offers a variety of scholarships to support international students in their academic journey. These scholarships are designed to recognize talent, academic excellence, and to alleviate financial burdens. 

Skin's Chancellor Scholarship: The Skin's Chancellor Scholarship is a prestigious award offering cash scholarship per year for three years to one international undergraduate student. This scholarship aims to support general living and maintenance costs during the student's time at the university. Applicants must submit an application form outlining how the scholarship will benefit their studies, along with three examples of their work.

International Progression Award: Current international students at Leeds Arts University who are progressing from the Foundation Diploma in Art and Design to an undergraduate degree, or from an undergraduate degree to a postgraduate degree, are eligible for a tuition fee discount. This discount is applied to the tuition fees for each year of the course.

Early Payment Discount: International students who pay the full annual tuition fee are eligible for a early payment discount. This discount is applied at the time of payment, and students are advised to allow time for the payment to clear.

The BA (Hons) Comic and Concept Art program is uniquely positioned to equip graduates with a versatile and in-demand skillset, opening doors to a wide array of exciting and impactful career paths within the ever-evolving visual storytelling and design sectors.

Comic Book Artist/Illustrator: This remains a core aspiration, with graduates creating sequential art for comic books, graphic novels, and webcomics, bringing stories to life through dynamic panels and character work.

Concept Artist (Games): Specializing in the visual development for video games, graduates design characters, creatures, environments, props, and vehicles that define the game's aesthetic.

Concept Artist (Film & Television): Contributing to the early stages of visual development for film and TV productions, graduates create designs for characters, creatures, sets, and props, establishing the visual language of the project.

Character Designer: Focusing on the visual creation of compelling characters for comics, games, animation, and other media, graduates define their appearance, personality, and expressions.

Storyboard Artist (Comics & Animation): Utilizing their sequential art skills, graduates create visual blueprints for comic book layouts or animated sequences, outlining the narrative flow and key actions.

Illustrator (Fantasy/Sci-Fi): Creating evocative illustrations for book covers, game art, and promotional materials within the fantasy and science fiction genres, often featuring imaginative characters and worlds.

Worldbuilder/Visual Designer: Contributing to the creation of cohesive and visually engaging fictional worlds for games, comics, and other narrative-driven projects, designing environments and cultures.

Prop & Vehicle Designer: Specializing in the design of tangible objects and modes of transportation within fictional worlds for games, film, and comics, ensuring functionality and visual appeal.

Art Director (Comics/Games/Film - Entry Level): With experience and a strong portfolio, graduates can progress to entry-level art direction roles, overseeing the visual style and quality of smaller projects.

Freelance Comic Artist & Concept Designer: Building a diverse portfolio and professional network, graduates can establish their own freelance businesses, offering their specialized skills to a variety of clients across the creative industries.


Similar Courses
WhatsApp Enquiry Call Enquiry