Masters of Business Administration (MBA)
Webster University's Master of Business Administration (MBA) program is a transform...
Webster Groves, Home Campus
INTAKE: Jan & Aug
This program focuses on the artistic, technical, and theoretical aspects of game design, allowing students to develop the skills necessary to create engaging and innovative games across various platforms, including console, mobile, and virtual reality.
Curriculum: The curriculum for the B.A. in Games and Game Design combines coursework in game design principles, programming, 3D modeling, animation, and storytelling. Students engage in hands-on projects, collaborating with peers to produce playable games that demonstrate their creativity and technical skills. This comprehensive approach ensures that graduates are well-rounded and prepared for various roles in the gaming industry.
Research Focus: Webster University encourages a strong research focus within the Games and Game Design program, allowing students to explore emerging technologies and trends in gaming. Students can engage in research projects that investigate new gameplay mechanics, narrative structures, and user experience design, contributing to the academic discourse surrounding game development.
Industry Engagement: The program emphasizes industry engagement by providing opportunities for students to work on real-world projects and internships. Collaborations with local game studios and industry professionals allow students to gain practical experience and establish valuable connections within the gaming community. This hands-on approach enhances their job readiness upon graduation.
Global Perspective: Webster University promotes a global perspective in its Games and Game Design program, encouraging students to explore diverse cultural influences on gaming and game design. The curriculum incorporates international case studies and examples, helping students understand the global gaming market and the importance of cultural sensitivity in game development.
Webster Groves, Home Campus
IELTS 6
USD 30530
Undergraduate Entry Requirements
Academic Qualifications: Applicants for undergraduate programs typically require a minimum academic achievement of 65% or above in their previous academic qualifications.
English Language Proficiency:
The university provides various scholarship opportunities to support international students in their academic pursuits.
Global Leadership Scholarship: The Global Leadership Scholarship is designed for undergraduate international students who have demonstrated outstanding leadership in their communities or academic achievements. Eligibility criteria may include a strong academic record, leadership experience, and a making a positive impact.
Webster World Traveler Scholarship: This scholarship is aimed at encouraging international students to embrace and explore global perspectives. It may provide financial support for travel and cultural experiences. Eligibility criteria may include a passion for global engagement and a desire to contribute to international understanding.
International Cultural Engagement and Global Citizenship Scholarship: Webster University values students who actively engage with different cultures and contribute to global citizenship. This scholarship recognizes such contributions. Eligibility criteria may include involvement in cultural activities, community service, and a commitment to fostering cross-cultural understanding.
External Scholarships: Webster University may provide guidance on external scholarship opportunities that international students can explore for additional financial support.
Graduates of the B.A. in Games and Game Design program are well-prepared to enter a variety of roles within the gaming and interactive media industry.
Game Designer: Many graduates pursue careers as game designers, where they conceptualize game mechanics, develop gameplay experiences, and create engaging narratives. Their creativity and technical skills allow them to craft games that captivate players.
Level Designer: Some graduates specialize as level designers, responsible for creating immersive game environments and challenges. They focus on designing levels that enhance the player experience and ensure that gameplay flows smoothly.
3D Modeler/Animator: Graduates may work as 3D modelers or animators, creating the visual assets for games. This role involves using specialized software to design characters, environments, and animations that bring games to life.
Game Programmer: With a solid foundation in programming, some graduates become game programmers, responsible for writing code that powers game functionality. They work closely with designers to implement gameplay features and optimize performance.
User Experience (UX) Designer: Some graduates focus on user experience design, ensuring that games are intuitive and enjoyable for players. They conduct usability testing and research to inform design decisions and enhance overall player satisfaction.
Game Producer: Graduates can also take on roles as game producers, managing the development process from concept to launch. This position requires strong organizational and leadership skills to coordinate teams and resources effectively.
Quality Assurance Tester: Many graduates begin their careers as quality assurance (QA) testers, responsible for identifying bugs and ensuring the quality of games before release. This role is crucial in maintaining high standards for game performance and player experience.
Sound Designer: Graduates with an interest in audio can work as sound designers, creating the auditory elements of games, including sound effects, music, and voiceovers. This role is essential in crafting the overall atmosphere and emotional impact of a game.
Technical Artist: Some graduates become technical artists, serving as a bridge between artists and programmers. They focus on optimizing the art assets and ensuring they integrate seamlessly into the game engine, balancing aesthetics and performance.
Game Marketing Specialist: Graduates may also pursue careers in game marketing, where they develop strategies to promote games and engage with players. This role involves understanding market trends and effectively communicating the unique features of games to target audiences.