Bachelor of Games and Interactivity / Bachelor of Computer Science (Internet of Things)

Hawthorn

 

INTAKE: Jul & Feb

Program Overview

The Bachelor of Games and Interactivity / Bachelor of Computer Science (Internet of Things) program at Swinburne University of Technology combines expertise in game design with cutting-edge knowledge of Internet of Things (IoT) technologies. This interdisciplinary program prepares students to integrate IoT devices and technologies into interactive games and digital experiences. Students gain practical skills in game development, IoT systems integration, and data analytics, preparing them for careers at the intersection of gaming, technology, and IoT innovation.

Curriculum: The curriculum integrates core courses in game design, computer science, and IoT technology. Students learn programming languages such as C++, Java, and Python, alongside IoT frameworks and protocols. They explore topics such as embedded systems, sensor networks, cloud computing, and data security. Practical projects and collaborative assignments allow students to apply their knowledge to develop IoT-enabled games, interactive environments, and innovative digital solutions.

Research Focus: Swinburne University of Technology emphasizes a research-driven approach to IoT and game development, integrating theoretical insights and practical applications into the curriculum. Students have opportunities to engage in research projects focused on IoT applications in gaming, IoT data analytics, smart gaming environments, and wearable technologies. Faculty members actively contribute to IoT research publications and collaborate with industry partners, ensuring students gain exposure to emerging trends and technologies shaping the IoT landscape.

Industry Engagement: The program maintains strong connections with industry leaders through partnerships with IoT companies, gaming studios, and tech startups. Industry guest lectures, workshops, and internships provide students with hands-on experience and networking opportunities with professionals in the IoT and gaming industries. This industry engagement ensures that the curriculum remains relevant to industry demands, preparing graduates for roles in IoT integration, game development, and digital innovation.

Global Perspective: With a global perspective, Swinburne University encourages students to explore IoT applications and gaming from an international standpoint. The program offers opportunities for international collaborations, participation in IoT conferences and competitions, and exchange programs with partner universities worldwide. Students gain exposure to diverse IoT markets, cultural influences, and global technological advancements, preparing them for international careers in IoT-enabled game development and digital transformation.

Pollster Education

Location

Hawthorn

Pollster Education

Score

IELTS 6

Pollster Education

Tuition Fee

AUD 35160

Undergraduate Entry Requirements

Academic Qualifications: Applicants for undergraduate programs typically require a minimum academic achievement of 65% or above in their previous academic qualifications.

English Language Proficiency:

  • IELTS: Overall band score of 6.0 or 6.5 with a minimum of 6.0 in each component.
  • TOEFL: Overall score of 79 with a minimum of 20 in each section.
  • PTE (Pearson Test of English): Overall score of 58 with a minimum of 50 in each section.

Students must provide:

  • academic marksheets & transcripts
  • letters of recommendation
  • a personal statement - SOP
  • passport
  • other supporting documents as required by the university.

It's important to note that entry requirements can vary by program and may change over time. Additionally, some programs may have additional requirements, such as interviews, portfolios, or work experience.

Swinburne University offers a range of scholarships designed to assist international students in achieving their educational goals. These scholarships are awarded based on various criteria, including academic merit, financial need, and specific areas of study. 

Swinburne International Excellence Scholarship: This merit-based scholarship recognizes outstanding academic achievements. It provides financial support to high-achieving international students pursuing undergraduate or postgraduate degrees.

Swinburne Sports Excellence Scholarship: Aimed at supporting talented athletes, this scholarship assists international students who excel in sports while pursuing their academic studies at Swinburne.

Swinburne Student Achievement Award: Recognizing not only academic achievements but also contributions to the community, this scholarship provides financial support and acknowledges a holistic approach to personal growth and success.

Government Scholarships: Swinburne University collaborates with various governments and organizations worldwide to provide scholarships and sponsorships for international students from specific countries. These opportunities vary by nation and are offered in conjunction with external partners.

Graduates of the Bachelor of Games and Interactivity / Bachelor of Computer Science (Internet of Things) program at Swinburne University of Technology are equipped with a unique blend of skills in game development, computer science, and IoT technologies. 

IoT Game Developer: IoT game developers specialize in creating interactive games that integrate IoT devices and technologies. They design and program games that interact with sensors, actuators, and other IoT devices to create immersive and responsive gameplay experiences.

Embedded Systems Engineer: Embedded systems engineers design and develop hardware and software systems for IoT devices used in gaming and interactive media. They optimize system performance, ensure hardware-software compatibility, and integrate IoT capabilities into gaming platforms.

IoT Solutions Architect: IoT solutions architects design and oversee the implementation of IoT systems and platforms for gaming and entertainment applications. They define technical requirements, select appropriate IoT technologies, and ensure scalability, security, and interoperability of IoT-enabled gaming solutions.

Game Data Scientist: Game data scientists analyze data generated by IoT-enabled games to derive actionable insights and improve gameplay experiences. They use statistical analysis, machine learning, and data visualization techniques to optimize game mechanics, enhance player engagement, and predict player behavior.

Cloud IoT Developer: Cloud IoT developers specialize in deploying and managing IoT applications and services on cloud platforms such as AWS, Azure, or Google Cloud. They develop scalable IoT solutions for gaming, ensure data security and compliance, and leverage cloud computing resources for real-time analytics and device management.

IoT Security Specialist: IoT security specialists focus on ensuring the security and privacy of IoT-enabled gaming devices and networks. They implement cybersecurity measures, conduct vulnerability assessments, and develop strategies to protect IoT systems from cyber threats and unauthorized access.

IoT Product Manager: IoT product managers oversee the development and lifecycle of IoT-enabled gaming products. They collaborate with cross-functional teams to define product requirements, prioritize features, and manage product roadmaps from concept to market launch.

Augmented Reality (AR) / Virtual Reality (VR) Developer: Graduates with IoT expertise can specialize in developing AR/VR experiences that integrate IoT data and interactions. They create immersive gaming environments, interactive simulations, and IoT-driven AR/VR applications for gaming and training purposes.

Technology Consultant: Technology consultants provide strategic advice and technical expertise to gaming companies and organizations adopting IoT technologies. They assess business needs, recommend IoT solutions, and guide clients in implementing IoT strategies to enhance gaming experiences and operational efficiency.

Entrepreneur / Startup Founder: Some graduates choose to start their own gaming startups or tech ventures, focusing on innovative IoT-enabled gaming products, applications, or services. They drive product innovation, secure funding, and navigate the entrepreneurial landscape to bring new IoT-driven gaming ideas to market.


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