Bachelor of Science (Honours) in Game Art and Design

Clonmel

 

INTAKE: September

Program Overview

The Bachelor of Science (Honours) in Game Art and Design program at the Technological University of the Shannon Midlands Midwest (TUS Midlands Midwest) is tailored to provide students with a comprehensive understanding of the artistry and technical skills required in the gaming industry. This program integrates artistic creativity with technical proficiency, equipping students with the knowledge and expertise to develop captivating game environments, characters, and assets. Through a combination of theoretical learning and practical experience, students learn to conceptualize, design, and produce interactive gaming experiences that engage players and push the boundaries of game art and design.

Curriculum: The curriculum of the Bachelor of Science (Honours) in Game Art and Design program is designed to cover all aspects of game development, from concept art to final production. Students learn fundamental principles of art and design, including character design, environment design, animation, storytelling, and user experience (UX) design. They also gain proficiency in industry-standard software tools and technologies used in game development, such as 3D modeling software, game engines, and animation software. The curriculum includes hands-on projects, collaborative assignments, and real-world simulations, allowing students to build a professional portfolio and develop the skills necessary to succeed in the competitive gaming industry.

Research Focus: Research is a key component of the Bachelor of Science (Honours) in Game Art and Design program, enabling students to explore emerging trends, technologies, and design methodologies in the gaming industry. Students engage in research projects that investigate topics such as game aesthetics, player psychology, narrative design, virtual reality (VR), augmented reality (AR), and procedural content generation. They also study the history and evolution of games, analyzing successful game designs and understanding the factors that contribute to player engagement and satisfaction. Through research-led projects and collaborations with faculty members and industry partners, students develop critical thinking skills and innovative approaches to game art and design.

Industry Engagement: TUS Midlands Midwest maintains strong connections with the gaming industry, providing students with valuable opportunities for industry engagement and professional development. Industry partnerships, guest lectures, workshops, and internships enable students to learn from experienced professionals, gain insights into current practices, trends, and technologies, and build networks within the gaming community. Students have the chance to collaborate with game developers, publishers, and indie studios on real-world projects, showcasing their skills, receiving feedback, and preparing for careers in the competitive gaming market.

Global Perspective: The Bachelor of Science (Honours) in Game Art and Design program at TUS Midlands Midwest embraces a global perspective, exposing students to diverse gaming cultures, genres, and markets from around the world. International study tours, exchange programs, and cross-cultural collaborations provide students with opportunities to explore different gaming ecosystems, engage with players and developers from diverse backgrounds, and gain insights into global gaming trends and preferences. By studying games from a global standpoint, students develop a deeper understanding of cultural diversity, player behavior, and the universal appeal of games as a form of interactive entertainment and artistic expression.

Pollster Education

Location

Clonmel

Pollster Education

Score

IELTS 6

Pollster Education

Tuition Fee

€ 12500

Undergraduate Entry Requirements 

Academic Qualifications: Applicants for undergraduate programs typically require a minimum academic achievement of 60% or above in their previous academic qualifications.

English Language Proficiency:

  • IELTS: Overall band score of 6.0 or 6.5 with a minimum of 5.5 in each component.
  • TOEFL: Overall score of 79 with a minimum of 17 in each section.
  • PTE: Overall score of 52 with a minimum of 50 in each section.
  • DET: Overall score of 105.

Students must provide:

  • academic marksheets & transcripts
  • letters of recommendation
  • a personal statement - SOP
  • passport
  • other supporting documents as required by the university.

It's important to note that entry requirements can vary by program and may change over time. Additionally, some programs may have additional requirements, such as interviews, portfolios, or work experience.

TUS: Midlands Midwest, situated in Ireland, provides various scholarships and financial aid opportunities to support the academic aspirations of international students seeking to pursue their education at the institution.

Merit-Based Scholarships: The university offers merit-based scholarships for outstanding academic achievers. These scholarships often consider students' academic records, achievements, and potential contributions to the academic community.

Country-Specific Scholarships: TUS may offer scholarships specifically tailored to students from certain countries or regions, encouraging diversity and inclusivity within the student body.

Financial Need-Based Scholarships: In addition to merit-based scholarships, the institution may provide financial need-based scholarships to students facing economic hardships, ensuring access to quality education irrespective of financial constraints.

Sports and Art Scholarships: TUS recognizes talents beyond academics and may offer scholarships to students excelling in sports, arts, or other extracurricular activities. These scholarships aim to support and nurture students' diverse talents.

Graduates of the Bachelor of Science (Honours) in Game Art and Design program from the Technological University of the Shannon Midlands Midwest (TUS Midlands Midwest) are equipped with the skills and expertise to pursue diverse and rewarding careers in the gaming industry. 

Game Artist: Graduates can work as game artists, creating visually stunning artwork and assets for video games. They specialize in areas such as character design, environment design, concept art, texture painting, and visual effects, bringing game worlds and characters to life through their artistic vision and creativity.

3D Modeler: Some graduates specialize in 3D modeling, creating detailed and realistic 3D models of characters, props, and environments for video games. They use specialized software tools to sculpt, texture, and rig 3D models, ensuring that they meet the technical and aesthetic requirements of the game development pipeline.

Texture Artist: Graduates may pursue careers as texture artists, responsible for creating high-quality textures and materials for 3D models used in video games. They utilize digital painting techniques to create surface details, patterns, and effects that enhance the realism and visual appeal of game assets.

Animator: Graduates with a passion for animation can work as animators, bringing characters and creatures to life through movement and expression. They create compelling animations for characters, objects, and special effects, using keyframe animation, motion capture, or procedural animation techniques to deliver engaging and immersive gaming experiences.

UI/UX Designer: Some graduates specialize in user interface (UI) and user experience (UX) design, focusing on the design and layout of menus, HUDs (heads-up displays), and interactive elements within video games. They ensure that the user interface is intuitive, visually appealing, and enhances the overall gameplay experience for players.

Concept Artist: Graduates may work as concept artists, responsible for creating visual concepts and designs that serve as the foundation for game worlds, characters, and environments. They generate ideas, sketches, and digital paintings that capture the artistic vision and style of the game, helping to guide the development process from concept to production.

Level Designer: Graduates interested in game design may pursue careers as level designers, responsible for creating and designing game levels, environments, and puzzles. They use level design software and tools to craft immersive and engaging gameplay experiences, balancing gameplay mechanics, narrative elements, and visual storytelling to create memorable gaming experiences.

Game Developer/Producer: With experience and leadership skills, graduates may advance to roles as game developers or producers, overseeing the development process of video games from concept to release. They collaborate with interdisciplinary teams of artists, designers, programmers, and testers to manage projects, set goals, and ensure the successful delivery of high-quality games to market.


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