MA European Studies (Double Degree)
The MA European Studies program at the University of Limerick offers a comprehensive ex...
Limerick
INTAKE: September
The Bachelor of Technology (Education) in Graphics, Engineering, and Technology concurrent with Teacher Education program at the University of Limerick is designed to prepare students for careers as secondary school teachers specializing in graphics, engineering, and technology subjects. This innovative program integrates academic study in technology and education with practical training in teaching methodologies and classroom practice. Graduates emerge as qualified educators equipped to inspire and educate the next generation of technology enthusiasts.
Curriculum: The curriculum of the Bachelor of Technology (Education) in Graphics, Engineering, and Technology program combines coursework in graphics, engineering principles, technology education, and pedagogy. Students study topics such as technical drawing, computer-aided design (CAD), engineering fundamentals, materials science, educational theory, curriculum development, and assessment strategies. They also engage in teaching practicums in secondary schools to gain hands-on experience in the classroom.
Research Focus: The University of Limerick emphasizes a research-informed approach to education, and students in the Bachelor of Technology (Education) program have opportunities to engage with educational research. They may participate in research projects related to technology education, engineering pedagogy, STEM (Science, Technology, Engineering, and Mathematics) education, or curriculum development. Through research-informed teaching practices, students learn to critically evaluate educational research and apply evidence-based strategies in their teaching.
Industry Engagement: The program fosters strong partnerships with industry stakeholders, professional organizations, and secondary schools to ensure students are exposed to real-world applications of graphics, engineering, and technology. Students participate in industry placements, workshops, and seminars, gaining insights into emerging technologies, industry standards, and career pathways in the field. They also benefit from mentorship and guidance from practicing professionals.
Global Perspective: With a focus on global citizenship and technological innovation, the Bachelor of Technology (Education) program encourages students to explore the broader social, cultural, and ethical dimensions of technology education. Through international collaborations, service-learning initiatives, and multicultural experiences, students develop intercultural competence and a deeper understanding of the global impact of technology on society.
Limerick
IELTS 6.5
€ 20900
Undergraduate Entry Requirements
Application Fee: € 50
Academic Qualifications: Applicants for undergraduate programs typically require a minimum academic achievement of 70% or above in their previous academic qualifications.
English Language Proficiency:
Students must provide:
It's important to note that entry requirements can vary by program and may change over time. Additionally, some programs may have additional requirements, such as interviews, portfolios, or work experience.
The University of Limerick (UL) is supporting the academic aspirations of international students by offering various scholarship opportunities that recognize academic excellence, talent, and diverse backgrounds.
Merit-Based Scholarships: UL provides a range of merit-based scholarships for international students based on academic achievements, varying from undergraduate to postgraduate levels. These scholarships are awarded to high-achieving students who demonstrate exceptional academic performance.
Country-Specific Scholarships: The university also offers scholarships specifically tailored to students from certain countries or regions. These scholarships aim to encourage diversity and attract exceptional talent from different parts of the world, providing financial support to deserving candidates.
Sports Scholarships: UL values sporting achievements and offers scholarships to international students who excel in sports. These scholarships support athletes pursuing their academic goals while representing the university in various sporting events.
Graduates of the Bachelor of Technology (Education) in Graphics, Engineering, and Technology concurrent with Teacher Education program at the University of Limerick possess a unique blend of technical expertise and pedagogical skills, opening up diverse career opportunities in education, technology, and related fields.
Secondary School Teacher: Graduates are qualified to teach graphics, engineering, and technology subjects at the secondary school level. They can pursue teaching positions in public or private secondary schools, helping students develop practical skills in technical drawing, engineering principles, digital technology, and problem-solving.
Technology Education Specialist: Graduates can work as technology education specialists, designing and implementing innovative technology education programs in schools or educational organizations. They may develop curriculum materials, instructional resources, and hands-on learning experiences to engage students in graphics, engineering, and technology education.
STEM Education Coordinator: Graduates with a background in graphics, engineering, and technology can pursue roles as STEM (Science, Technology, Engineering, and Mathematics) education coordinators, promoting interdisciplinary learning and integrating technology education into STEM curricula. They may collaborate with teachers, administrators, and industry partners to enhance STEM education initiatives.
Educational Consultant: Graduates may work as educational consultants, providing expertise in graphics, engineering, and technology education to schools, districts, or educational agencies. They may offer professional development workshops, curriculum design services, and instructional coaching to support teachers in integrating technology education into their classrooms.
Industry Trainer or Technician: Graduates with industry experience or specialized technical skills can explore opportunities to work as industry trainers or technicians in fields such as engineering, manufacturing, architecture, or digital technology. They may train employees on new technologies, software applications, or engineering concepts, or provide technical support and troubleshooting services.
Curriculum Developer: Graduates can pursue careers as curriculum developers or instructional designers, creating educational materials and resources for technology education programs. They may work for educational publishers, government agencies, or non-profit organizations, developing standards-aligned curriculum frameworks, lesson plans, and assessment tools.
Technology Integration Specialist: Graduates may work as technology integration specialists, supporting teachers in integrating graphics, engineering, and technology into cross-curricular learning experiences. They may provide training on educational technology tools, engineering software, or digital fabrication equipment, and assist teachers in designing technology-rich learning environments.
Further Education: Graduates may choose to pursue further education, such as postgraduate studies in education, technology, or a specialized area of engineering. Advanced degrees can open up opportunities for leadership roles in education, research positions, or specialized fields of technology innovation and development.
Entrepreneurship: Graduates with entrepreneurial ambitions can explore opportunities to start their own educational businesses or consulting firms, offering services such as tutoring, curriculum design, professional development, or technology training tailored to the needs of schools and educators.
Educational Leadership: Graduates with experience and additional qualifications may advance to leadership roles within educational institutions, such as department heads, curriculum coordinators, or school administrators, where they can influence educational policies, practices, and programs.