Bachelor of Science in Music, Media & Performance Technology

Limerick

 

INTAKE: September

Program Overview

The Bachelor of Science in Music, Media & Performance Technology program at the University of Limerick is an interdisciplinary course that combines music, technology, and media to prepare students for careers in the creative industries. This program integrates theory and practice, offering students a unique blend of musical education, technical skills, and creative expression. Students explore topics such as music theory, audio production, sound design, multimedia authoring, and performance technology. Through hands-on projects, industry collaborations, and performance opportunities, students develop expertise in music production, multimedia content creation, and live performance technology.

Curriculum: The curriculum of the Bachelor of Science in Music, Media & Performance Technology program at the University of Limerick is designed to provide students with a comprehensive understanding of music, media, and technology. Core modules cover topics such as music composition, recording techniques, digital audio workstations (DAWs), multimedia programming, and live sound reinforcement. Specialized modules focus on areas such as interactive media, music technology innovation, digital signal processing, and music business. Practical components of the curriculum include studio sessions, performance workshops, multimedia projects, and internships, allowing students to apply theoretical knowledge to real-world creative projects.

Research Focus: Research is an integral part of the Bachelor of Science in Music, Media & Performance Technology program at the University of Limerick. Faculty members are actively engaged in research projects related to music technology, multimedia production, sonic arts, and performance studies. Students have the opportunity to participate in research activities, collaborate with faculty members on research projects, and contribute to advancements in music technology through research-focused modules and undergraduate research projects. The program encourages experimentation, innovation, and artistic exploration to push the boundaries of music, media, and performance technology.

Industry Engagement: The University of Limerick has strong connections with industry partners in the music, media, and entertainment sectors, providing students with valuable industry exposure and opportunities for professional development. The Bachelor of Science in Music, Media & Performance Technology program includes industry placements, internships, and collaborative projects with music studios, production companies, and media organizations. Additionally, guest lectures, masterclasses, and industry showcases organized in collaboration with industry partners provide students with insights into current trends, emerging technologies, and career opportunities in the creative industries.

Global Perspective: The Bachelor of Science in Music, Media & Performance Technology program at the University of Limerick emphasizes a global perspective, preparing students to work in diverse and multicultural environments. The curriculum includes modules on global music cultures, cross-cultural collaboration, and international media markets, allowing students to understand and appreciate the diversity of music and media around the world. The university also facilitates international exchange programs, study abroad opportunities, and collaborative projects with international artists and organizations, providing students with exposure to different musical traditions, media practices, and performance techniques worldwide.

Pollster Education

Location

Limerick

Pollster Education

Score

IELTS 6.5

Pollster Education

Tuition Fee

€ 21000

Undergraduate Entry Requirements 

Application Fee: € 50

Academic Qualifications: Applicants for undergraduate programs typically require a minimum academic achievement of 70% or above in their previous academic qualifications.

English Language Proficiency:

  • IELTS: Overall band score of 6.0 or 6.5 with a minimum of 5.5 in each component.
  • TOEFL: Overall score of 90 with a minimum of 21 in each section.
  • PTE: Overall score of 61 with a minimum of 59 in each section.
  • DET: Overall score of 120 with no section score below 110 is required.

Students must provide:

  • academic marksheets & transcripts
  • letters of recommendation
  • a personal statement - SOP
  • passport
  • other supporting documents as required by the university.

It's important to note that entry requirements can vary by program and may change over time. Additionally, some programs may have additional requirements, such as interviews, portfolios, or work experience.

The University of Limerick (UL) is supporting the academic aspirations of international students by offering various scholarship opportunities that recognize academic excellence, talent, and diverse backgrounds.

Merit-Based Scholarships: UL provides a range of merit-based scholarships for international students based on academic achievements, varying from undergraduate to postgraduate levels. These scholarships are awarded to high-achieving students who demonstrate exceptional academic performance.

Country-Specific Scholarships: The university also offers scholarships specifically tailored to students from certain countries or regions. These scholarships aim to encourage diversity and attract exceptional talent from different parts of the world, providing financial support to deserving candidates.

Sports Scholarships: UL values sporting achievements and offers scholarships to international students who excel in sports. These scholarships support athletes pursuing their academic goals while representing the university in various sporting events.

Graduates of the Bachelor of Science in Music, Media & Performance Technology program from the University of Limerick are equipped with a unique blend of technical skills, artistic creativity, and industry knowledge that prepares them for diverse career opportunities in the music, media, and entertainment industries. 

Music Producer: Music producers oversee the recording, mixing, and mastering of music tracks, albums, and soundtracks. They work closely with artists, songwriters, and audio engineers to achieve the desired sonic quality and artistic vision for music productions. Music producers may specialize in various genres such as pop, rock, hip-hop, electronic, or classical music.

Sound Engineer: Sound engineers are responsible for capturing, editing, and mixing audio recordings for music, film, television, and multimedia projects. They operate recording equipment, set up microphones and sound systems, and manipulate sound effects and music tracks to achieve optimal sound quality and balance. Sound engineers may work in recording studios, live venues, broadcasting facilities, or post-production studios.

Audio Technician: Audio technicians provide technical support for live events, concerts, theater productions, and broadcast productions. They set up and operate sound equipment, speakers, and microphones, monitor sound levels during performances, and troubleshoot technical issues to ensure smooth and professional audio production. Audio technicians may work for event production companies, AV rental companies, or performing arts venues.

Music Composer: Music composers create original music compositions for various media projects, including films, television shows, video games, commercials, and theater productions. They compose music scores, themes, and background music that enhance the mood, atmosphere, and emotional impact of visual storytelling. Music composers may work independently as freelancers or be employed by production companies and media agencies.

Sound Designer: Sound designers create and manipulate sound effects, Foley sounds, and ambient sounds for film, television, video games, and interactive media. They use digital audio workstations (DAWs), synthesizers, and sound libraries to create immersive soundscapes that enhance the auditory experience of media productions. Sound designers may collaborate with directors, producers, and game developers to achieve specific sonic effects and storytelling objectives.

Multimedia Artist: Multimedia artists combine visual and audio elements to create multimedia content for websites, mobile apps, advertising campaigns, and interactive installations. They design graphics, animations, and user interfaces, and integrate them with audio components such as music, sound effects, and voiceovers to create engaging and interactive digital experiences. Multimedia artists may work for design agencies, advertising firms, software companies, or as independent freelancers.

Live Sound Engineer: Live sound engineers operate sound systems and mixing consoles for concerts, festivals, corporate events, and theatrical performances. They manage sound reinforcement, monitor stage sound levels, and ensure optimal audio quality for live performances. Live sound engineers may work for event production companies, audio rental companies, or as freelance technicians for touring bands and artists.

Music Technologist: Music technologists develop and implement technology solutions for music creation, production, and performance. They design software applications, digital instruments, audio plugins, and interactive music systems that enable musicians, producers, and performers to explore new creative possibilities and workflows. Music technologists may work for software companies, music technology startups, research institutions, or universities.

Music Educator: Music educators teach music theory, composition, production, and performance techniques to students of all ages and skill levels. They design curriculum, develop lesson plans, and facilitate music classes, workshops, and ensembles in schools, colleges, conservatories, and community music programs. Music educators may also offer private music lessons and mentor aspiring musicians and music technologists.

Entrepreneur: Graduates of the Bachelor of Science in Music, Media & Performance Technology program have the option to start their own music production studios, sound design companies, multimedia production houses, or technology startups. As entrepreneurs, they can leverage their creative skills, technical expertise, and industry connections to launch innovative music and media ventures and contribute to the growth and evolution of the creative industries.


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