MSc Accounting and Finance with Placement
The MSc in Accounting and Finance with Placement at Anglia Ruskin University is designe...
Cambridge
INTAKE: September
The BA (Hons) Computer Games Art program at Anglia Ruskin University is a four-year undergraduate degree designed to equip students with the skills and knowledge required to succeed in the rapidly growing field of game development. This program focuses on the artistic aspects of game creation, providing students with a comprehensive understanding of concept art, 3D modeling, texturing, animation, and level design. Through a combination of theoretical studies, practical projects, and industry placements, students learn to create immersive and visually stunning game environments that captivate audiences.
Curriculum: The curriculum of the BA (Hons) Computer Games Art program is carefully designed to cover all aspects of game art and design. Core modules introduce students to fundamental concepts such as digital art principles, character design, environment design, and game development pipelines. Advanced modules allow students to specialize in areas such as character animation, visual effects, virtual reality, or mobile game development. Throughout the program, students work on individual and group projects, building their portfolio and developing their technical and artistic skills under the guidance of experienced faculty members and industry professionals.
Research Focus: Anglia Ruskin University encourages students to engage in research activities that enhance their understanding of game art and design. Faculty members are actively involved in research projects that explore various aspects of game development, including visual aesthetics, narrative design, user experience, and emerging technologies. Students have the opportunity to participate in research-led learning, allowing them to explore theoretical concepts, experiment with new tools and techniques, and contribute to the advancement of knowledge within the field of computer games art.
Industry Engagement: The BA (Hons) Computer Games Art program at Anglia Ruskin University is designed in collaboration with industry partners to ensure that students are well-prepared for careers in the game development industry. Through industry placements, guest lectures, workshops, and studio visits, students gain valuable insights into the realities of working in the game industry and build professional networks that may lead to employment opportunities upon graduation. The university also organizes industry-sponsored projects, hackathons, and portfolio reviews to provide students with real-world experience and feedback from industry professionals.
Global Perspective: With its diverse student body and international faculty, Anglia Ruskin University offers a global perspective within its BA (Hons) Computer Games Art program. Students are encouraged to explore global trends, cultural influences, and market dynamics within the game industry. The university also facilitates international exchanges, study abroad programs, and collaborations with international game studios, allowing students to gain firsthand experience of different game development ecosystems and broaden their creative horizons on a global scale.
Cambridge
IELTS 6
£ 15000
Undergraduate Entry Requirements
Academic Qualifications: International students applying for undergraduate programs are typically required to have a minimum academic qualification of 55% or above in their previous studies. The specific entry requirements may vary depending on the program applied to.
English Language Proficiency:
Students must provide:
It is important to note that meeting the minimum entry requirements does not guarantee admission, as the university considers factors such as availability of places and competition for the program. Additionally, some courses may have higher entry requirements or additional selection criteria, such as interviews or portfolio submissions.
Anglia Ruskin University in the UK offers various scholarships and financial aid opportunities to international students to support their academic journey. These scholarships are designed to recognize and reward exceptional academic achievements and provide financial assistance to deserving students.
Vice Chancellor's International Excellence Scholarships: These scholarships are awarded to international students who demonstrate outstanding academic performance and potential. The scholarships are available for both undergraduate and postgraduate programs. Successful candidates receive a tuition fee discount, which varies based on the level of study and the applicant's academic qualifications.
International Merit Scholarships: Anglia Ruskin University offers merit-based scholarships to international students who have achieved exceptional academic results in their previous studies. These scholarships are available for both undergraduate and postgraduate programs. The scholarship amount is determined based on the applicant's academic qualifications and may cover a percentage of the tuition fees.
Country-Specific Scholarships: Anglia Ruskin University also provides scholarships specifically tailored to students from certain countries. These scholarships aim to promote cultural diversity and academic excellence. The eligibility criteria, scholarship amounts, and application procedures vary depending on the country of origin.
External Scholarships and Funding: In addition to the university-specific scholarships, international students at Anglia Ruskin University can explore external funding options available through government scholarships, foundations, and organizations in their home countries. The university's scholarship office provides guidance and support in identifying and applying for these external scholarships.
It's important to note that scholarship availability, eligibility criteria, and application deadlines may vary each year.
Graduates of the BA (Hons) Computer Games Art program at Anglia Ruskin University possess a diverse skill set that prepares them for a variety of career opportunities in the thriving field of game development. Whether working for established game studios, indie developers, or pursuing entrepreneurial ventures, graduates have the expertise to contribute to the creation of immersive and visually stunning gaming experiences.
Game Artist: One of the primary career paths for graduates of the BA (Hons) Computer Games Art program is becoming a game artist. Game artists specialize in creating visual assets for video games, including characters, environments, props, and user interface elements. They work closely with game designers, animators, and programmers to bring game concepts to life, ensuring that the visual aesthetics align with the overall creative vision of the project. Game artists may specialize in areas such as concept art, 3D modeling, texturing, or animation, depending on their interests and skills.
Environment Artist: Environment artists focus on creating immersive and detailed game environments that enhance the player's experience and contribute to the overall atmosphere of the game. They design and model landscapes, buildings, and other architectural elements, incorporating textures, lighting, and visual effects to create realistic and captivating environments. Environment artists may work on a variety of game genres, including open-world games, first-person shooters, and role-playing games, collaborating with level designers and art directors to ensure that environments are both visually appealing and functional within the game world.
Character Artist: Character artists specialize in creating compelling and memorable characters for video games. They design and model characters, creatures, and monsters, paying attention to anatomy, proportions, and personality traits to bring characters to life. Character artists may also work on rigging and animating characters, ensuring that they move realistically and expressively within the game. Character artists collaborate closely with game designers and narrative designers to ensure that characters align with the game's story and gameplay mechanics.
UI/UX Designer: UI/UX designers focus on designing user interfaces and user experiences that enhance the usability and accessibility of video games. They create intuitive menus, HUDs (heads-up displays), and interactive elements that guide players through the game and provide feedback on their actions. UI/UX designers conduct user research, usability testing, and iterative design to optimize the player experience and improve player engagement. UI/UX designers collaborate with game designers, artists, and programmers to create cohesive and user-friendly interfaces that enhance the overall gaming experience.
Technical Artist: Technical artists bridge the gap between art and technology, providing technical solutions to artistic challenges in game development. They develop tools, scripts, and workflows to streamline the art production pipeline, optimize performance, and ensure visual consistency across different platforms. Technical artists may specialize in areas such as shader programming, lighting, rigging, or procedural generation, using their technical expertise to enhance the visual quality and efficiency of game art assets.